Virtual
reality (VR) headset is a device used to deliver virtual reality experience for
three dimensional (3D) simulations, computer games, and other applications such
as movies, play stations, etc. VR headset consists of an Organic Light-Emitting
Diode (OLED) or Liquid Crystal Display (LCD) screen, and head motion tracking
sensor to provide effective 3D picture. This sensor tracks the head motion and
provides 3D image with up to 360 degree field of view as per head movement.
VR
headset are increasingly used in the development of training methods,
engineering design process, business environments, and audience engagement such
as VR gaming, sports, and events. Furthermore, VR headsets are widely used in
medical sector to train students for surgery, and other operations. In
addition, with improving technology, VR headset with eye tracking, and motion
tracking are in development to increase the user virtual reality experience.
Oculus VR, LLC introduced a VR headset named “Oculus Touch” to track hand
motions. Likewise, Fove, Inc. has introduced eye tracking feature in its new
model named “Fove Dlodlo VR”.
Virtual Reality Headset Market: Growth
Drivers and Restraints
Virtual
reality is an emerging technology and is expected to have high demand in
various applications. The rising demand for high quality and effective picture
has led to the developments in virtual reality technology. Furthermore,
adoption of VR headset technology is high in military and law enforcement,
advertising, automotive industry. In addition, growing smart phone adoption
around the globe, and increasing technology awareness is expected to drive the
VR headset market.
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However,
the quality of visual effects delivered by VR headset is a major concern. If VR
system is too sluggish to react with head movement, it causes concussion to
user. In addition, VR headset are capable of stretching single display across a
wide field of view causing magnification defect in display quality.
Furthermore, the VR headset devices are expensive and time consuming to
develop. All these factors are expected to restrain the growth of VR headset
market during forecast period.
The
growing smart phone penetration, and developments in 3D technology are expected
to provide opportunities for VR headset market. In military sector, the U.K.
government incorporated VR headset in its training of trauma medics for battle.
Similarly, in healthcare, psychiatrists at University of Louisville are using
VR headsets in cognitive behavior therapy to treat patients. National
Aeronautics and Space Administration (NASA) uses VR to improve the mental
health of astronauts for longer term missions. NASA using VR technology is
providing virtual space station for interactive behavioral health training and
treatment programs.
Virtual Reality Headset Market:
Segmentation
VR
headset market is segmented by end device, application, and geography. By
device, VR headset market is segmented into low-end device, mid-range device,
and high-end device. Based on the applications, VR headset marke is segmented
into military, education, entertainment and media, sports, and
telecommunications.
On
the basis of region, VR headset market is divided into North America, Europe,
Asia Pacific, Latin America, and Middle East and Africa. North America has seen
increased demand for VR headset due to technology penetration and increasing
investments in the technologies. In addition, North America, and Europe market
are witnessing increased integration of smart devices such as VR headset in
various applications such as films, military, education to develop and improve
visual experience. Asia Pacific and Middle East and Africa are expected to see
large scale adoption of VR headsets due to increasing technological
advancements, and awareness.
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